The 9 Floors of the Crawl
Canonical mapping of Borant World Dungeon Floors to Matt Dinniman's book series. Custom background images can be placed in /public/images/floors/floor-{1..9}.webp.
The Descent / Earth Surface
The global collapse of all man-made structures and the opening of stairwells down into the World Dungeon.
Meadow of Fine Mists & Castle Overworld
An expansive outdoor biome with poisonous mist swamps, castle garrisons, and roaming rage knights.
The Over City & Overspill Subway Network
An expansive ruined metropolis under a simulated nebula dome, crumbling into subterranean rail systems and flooded circus tracks.
The Iron Tangle
A massive three-dimensional puzzle of intersecting train tracks, switch stations, and explosive goblin munitions.
Bubbles & Wet / The Bubble Pop World
Underwater and isolated sphere biomes connected by fluid conduits, governed by awakening primal entities.
The Hunting Grounds
A designated hunting preserve where wealthy interstellar sponsors pay to hunt crawlers for galactic broadcast sport.
The Great Race
A procedural high-speed racetrack winding through non-Euclidean runic corridors, dimensional rifts, and Syndicate staging vaults.
Infernus & Ghost Hunting Realms
A chaotic underworld of spectral entities, tavern card duels, portal networks, and the restless Bedlam Bride.
Faction Wars / Larracos
A colossal planetary war theatre on the mud-soaked world of Larracos, where crawlers, corporate armies, deity avatars, and mercenary freighters clash for system control.